BuildKit gives you a content-addressable, parallelized, cached build engine for free. You don’t need to reinvent caching, parallelism, or reproducibility. You write a frontend that translates your spec into LLB, and BuildKit handles the rest.
“真正的L4需依靠L2++城市NOA大规模量产积累数据。当L2++覆盖绝大部分场景,用户在边界外才接管,这种体验本身就符合L3的描述。” 地平线首席生态官徐健说。
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And more concept art for the project!
30 years of Pokémon: The memes that made it immortal